81 lines
2.5 KiB
C
81 lines
2.5 KiB
C
/*
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* gui-mouse.c - functions for mouse (used by all GUI)
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*
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* Copyright (C) 2011-2020 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "../core/weechat.h"
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#include "gui-chat.h"
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int gui_mouse_enabled = 0; /* 1 if mouse support is enabled */
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int gui_mouse_debug = 0; /* debug mode for mouse (0-2) */
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int gui_mouse_grab = 0; /* 1 if grab mode enabled */
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/* mouse event */
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int gui_mouse_event_pending = 0; /* 1 if mouse event has started */
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struct t_hook *gui_mouse_event_timer = NULL; /* timer to detect entire */
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/* mouse event */
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int gui_mouse_event_index = 0; /* index for x/y in array (0 or 1) */
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int gui_mouse_event_x[2] = { 0, 0 }; /* position of latest mouse event: */
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/* (on click, on release) */
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int gui_mouse_event_y[2] = { 0, 0 }; /* position of latest mouse event */
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/* (on click, on release) */
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char gui_mouse_event_button = '#'; /* button pressed (or wheel) */
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/*
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* Sets debug for mouse events.
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*/
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void
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gui_mouse_debug_set (int debug)
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{
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gui_mouse_debug = debug;
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if (gui_mouse_debug)
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{
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gui_chat_printf (NULL, _("Debug enabled for mouse (%s)"),
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(debug > 1) ? _("verbose") : _("normal"));
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}
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else
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gui_chat_printf (NULL, _("Debug disabled for mouse"));
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}
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/*
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* Resets event values.
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*/
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void
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gui_mouse_event_reset ()
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{
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gui_mouse_event_index = 0;
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gui_mouse_event_x[0] = 0;
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gui_mouse_event_y[0] = 0;
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gui_mouse_event_x[1] = 0;
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gui_mouse_event_y[1] = 0;
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gui_mouse_event_button = '#';
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}
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