weechat/src/gui/gui-layout.c

1150 lines
32 KiB
C

/*
* gui-layout.c - layout functions (used by all GUI)
*
* Copyright (C) 2003-2020 Sébastien Helleu <flashcode@flashtux.org>
*
* This file is part of WeeChat, the extensible chat client.
*
* WeeChat is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* WeeChat is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WeeChat. If not, see <https://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include "../core/weechat.h"
#include "../core/wee-config.h"
#include "../core/wee-hdata.h"
#include "../core/wee-infolist.h"
#include "../core/wee-log.h"
#include "../core/wee-string.h"
#include "../plugins/plugin.h"
#include "gui-layout.h"
#include "gui-buffer.h"
#include "gui-window.h"
struct t_gui_layout *gui_layouts = NULL;
struct t_gui_layout *last_gui_layout = NULL;
struct t_gui_layout *gui_layout_current = NULL;
/*
* Searches a layout by name.
*
* Returns pointer to layout found, NULL if not found.
*/
struct t_gui_layout *
gui_layout_search (const char *name)
{
struct t_gui_layout *ptr_layout;
for (ptr_layout = gui_layouts; ptr_layout;
ptr_layout = ptr_layout->next_layout)
{
if (strcmp (ptr_layout->name, name) == 0)
return ptr_layout;
}
/* layout not found */
return NULL;
}
/*
* Allocates a new layout.
*
* Note: the layout is not added to the list (a call to gui_layout_add() will do
* that).
*
* Returns pointer to new layout, NULL if error.
*/
struct t_gui_layout *
gui_layout_alloc (const char *name)
{
struct t_gui_layout *new_layout;
if (!name || !name[0])
return NULL;
/* create new layout */
new_layout = malloc (sizeof (*new_layout));
if (!new_layout)
return NULL;
new_layout->name = strdup (name);
new_layout->layout_buffers = NULL;
new_layout->last_layout_buffer = NULL;
new_layout->layout_windows = NULL;
new_layout->internal_id = 0;
new_layout->internal_id_current_window = 0;
new_layout->prev_layout = NULL;
new_layout->next_layout = NULL;
return new_layout;
}
/*
* Adds a layout in "gui_layouts".
*
* Returns:
* 1: layout added
* 0: layout not added (another layout exists with same name)
*/
int
gui_layout_add (struct t_gui_layout *layout)
{
struct t_gui_layout *ptr_layout;
if (!layout)
return 0;
ptr_layout = gui_layout_search (layout->name);
if (ptr_layout)
return 0;
layout->prev_layout = last_gui_layout;
layout->next_layout = NULL;
if (last_gui_layout)
last_gui_layout->next_layout = layout;
else
gui_layouts = layout;
last_gui_layout = layout;
return 1;
}
/*
* Renames a layout.
*/
void
gui_layout_rename (struct t_gui_layout *layout, const char *new_name)
{
if (!layout || !new_name || !new_name[0])
return;
if (layout->name)
free (layout->name);
layout->name = strdup (new_name);
}
/*
* Removes a buffer layout from a layout.
*/
void
gui_layout_buffer_remove (struct t_gui_layout *layout,
struct t_gui_layout_buffer *layout_buffer)
{
if (!layout)
return;
/* remove layout from list */
if (layout_buffer->prev_layout)
(layout_buffer->prev_layout)->next_layout = layout_buffer->next_layout;
if (layout_buffer->next_layout)
(layout_buffer->next_layout)->prev_layout = layout_buffer->prev_layout;
if (layout->layout_buffers == layout_buffer)
layout->layout_buffers = layout_buffer->next_layout;
if (layout->last_layout_buffer == layout_buffer)
layout->last_layout_buffer = layout_buffer->prev_layout;
/* free data */
if (layout_buffer->plugin_name)
free (layout_buffer->plugin_name);
if (layout_buffer->buffer_name)
free (layout_buffer->buffer_name);
free (layout_buffer);
}
/*
* Removes all buffer layouts from a layout.
*/
void
gui_layout_buffer_remove_all (struct t_gui_layout *layout)
{
if (!layout)
return;
while (layout->layout_buffers)
{
gui_layout_buffer_remove (layout, layout->layout_buffers);
}
}
/*
* Resets layout_number in all buffers.
*/
void
gui_layout_buffer_reset ()
{
struct t_gui_buffer *ptr_buffer;
for (ptr_buffer = gui_buffers; ptr_buffer;
ptr_buffer = ptr_buffer->next_buffer)
{
ptr_buffer->layout_number = 0;
}
}
/*
* Adds a buffer layout in a layout.
*
* Returns pointer to buffer layout, NULL if error.
*/
struct t_gui_layout_buffer *
gui_layout_buffer_add (struct t_gui_layout *layout,
const char *plugin_name, const char *buffer_name,
int number)
{
struct t_gui_layout_buffer *new_layout_buffer;
if (!layout || !plugin_name || !buffer_name)
return NULL;
new_layout_buffer = malloc (sizeof (*new_layout_buffer));
if (new_layout_buffer)
{
/* init layout buffer */
new_layout_buffer->plugin_name = strdup (plugin_name);
new_layout_buffer->buffer_name = strdup (buffer_name);
new_layout_buffer->number = number;
/* add layout buffer to list */
new_layout_buffer->prev_layout = layout->last_layout_buffer;
if (layout->last_layout_buffer)
(layout->last_layout_buffer)->next_layout = new_layout_buffer;
else
layout->layout_buffers = new_layout_buffer;
layout->last_layout_buffer = new_layout_buffer;
new_layout_buffer->next_layout = NULL;
}
return new_layout_buffer;
}
/*
* Gets layout number for a plugin/buffer.
*/
void
gui_layout_buffer_get_number (struct t_gui_layout *layout,
const char *plugin_name, const char *buffer_name,
int *layout_number,
int *layout_number_merge_order)
{
struct t_gui_layout_buffer *ptr_layout_buffer;
int old_number, merge_order;
*layout_number = 0;
*layout_number_merge_order = 0;
if (!layout)
return;
old_number = -1;
merge_order = 0;
for (ptr_layout_buffer = layout->layout_buffers; ptr_layout_buffer;
ptr_layout_buffer = ptr_layout_buffer->next_layout)
{
if (ptr_layout_buffer->number != old_number)
{
old_number = ptr_layout_buffer->number;
merge_order = 0;
}
else
merge_order++;
if ((string_strcasecmp (ptr_layout_buffer->plugin_name, plugin_name) == 0)
&& (string_strcasecmp (ptr_layout_buffer->buffer_name, buffer_name) == 0))
{
*layout_number = ptr_layout_buffer->number;
*layout_number_merge_order = merge_order;
return;
}
}
}
/*
* Gets layout numbers for all buffers.
*/
void
gui_layout_buffer_get_number_all (struct t_gui_layout *layout)
{
struct t_gui_buffer *ptr_buffer;
for (ptr_buffer = gui_buffers; ptr_buffer;
ptr_buffer = ptr_buffer->next_buffer)
{
gui_layout_buffer_get_number (layout,
gui_buffer_get_plugin_name (ptr_buffer),
ptr_buffer->name,
&(ptr_buffer->layout_number),
&(ptr_buffer->layout_number_merge_order));
}
}
/*
* Stores current layout for buffers in a layout.
*/
void
gui_layout_buffer_store (struct t_gui_layout *layout)
{
struct t_gui_buffer *ptr_buffer;
if (!layout)
return;
gui_layout_buffer_remove_all (layout);
for (ptr_buffer = gui_buffers; ptr_buffer;
ptr_buffer = ptr_buffer->next_buffer)
{
gui_layout_buffer_add (layout,
gui_buffer_get_plugin_name (ptr_buffer),
ptr_buffer->name,
ptr_buffer->number);
}
/* get layout number for all buffers */
gui_layout_buffer_get_number_all (layout);
}
/*
* Applies a layout for buffers.
*/
void
gui_layout_buffer_apply (struct t_gui_layout *layout)
{
struct t_gui_buffer *ptr_buffer;
if (!layout)
return;
/* get layout number for all buffers */
gui_layout_buffer_get_number_all (layout);
/* unmerge all buffers */
gui_buffer_unmerge_all ();
/* sort buffers by layout number (without merge) */
gui_buffer_sort_by_layout_number ();
/* set appropriate active buffers */
for (ptr_buffer = gui_buffers; ptr_buffer;
ptr_buffer = ptr_buffer->next_buffer)
{
if ((gui_buffer_count_merged_buffers (ptr_buffer->number) > 1)
&& (ptr_buffer->layout_number == ptr_buffer->number)
&& (ptr_buffer->layout_number_merge_order == 0))
{
gui_buffer_set_active_buffer (ptr_buffer);
}
}
}
/*
* Removes a window layout.
*/
void
gui_layout_window_remove (struct t_gui_layout_window *layout_window)
{
if (!layout_window)
return;
/* first free children */
if (layout_window->child1)
gui_layout_window_remove (layout_window->child1);
if (layout_window->child2)
gui_layout_window_remove (layout_window->child2);
/* free data */
if (layout_window->plugin_name)
free (layout_window->plugin_name);
if (layout_window->buffer_name)
free (layout_window->buffer_name);
free (layout_window);
}
/*
* Removes all window layouts from a layout.
*/
void
gui_layout_window_remove_all (struct t_gui_layout *layout)
{
if (!layout)
return;
if (layout->layout_windows)
{
gui_layout_window_remove (layout->layout_windows);
layout->layout_windows = NULL;
}
}
/*
* Resets layout for windows.
*/
void
gui_layout_window_reset ()
{
struct t_gui_window *ptr_win;
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
{
if (ptr_win->layout_plugin_name)
{
free (ptr_win->layout_plugin_name);
ptr_win->layout_plugin_name = NULL;
}
if (ptr_win->layout_buffer_name)
{
free (ptr_win->layout_buffer_name);
ptr_win->layout_buffer_name = NULL;
}
}
}
/*
* Searches for a window layout by internal id.
*
* Returns pointer to window layout found, NULL if not found.
*/
struct t_gui_layout_window *
gui_layout_window_search_by_id (struct t_gui_layout_window *layout_window,
int id)
{
struct t_gui_layout_window *res;
if (!layout_window)
return NULL;
if (layout_window->internal_id == id)
return layout_window;
if (layout_window->child1)
{
res = gui_layout_window_search_by_id (layout_window->child1, id);
if (res)
return res;
}
if (layout_window->child2)
{
res = gui_layout_window_search_by_id (layout_window->child2, id);
if (res)
return res;
}
return NULL;
}
/*
* Adds a window layout.
*
* Returns pointer to new window layout, NULL if not found.
*/
struct t_gui_layout_window *
gui_layout_window_add (struct t_gui_layout_window **layout_window,
int internal_id,
struct t_gui_layout_window *parent,
int split_pct, int split_horiz,
const char *plugin_name, const char *buffer_name)
{
struct t_gui_layout_window *new_layout_window;
if (!layout_window)
return NULL;
new_layout_window = malloc (sizeof (*new_layout_window));
if (new_layout_window)
{
/* init layout window */
new_layout_window->internal_id = internal_id;
new_layout_window->parent_node = parent;
new_layout_window->split_pct = split_pct;
new_layout_window->split_horiz = split_horiz;
new_layout_window->child1 = NULL;
new_layout_window->child2 = NULL;
new_layout_window->plugin_name = (plugin_name) ? strdup (plugin_name) : NULL;
new_layout_window->buffer_name = (buffer_name) ? strdup (buffer_name) : NULL;
if (parent)
{
/* assign this window to child1 or child2 of parent */
if (!parent->child1)
parent->child1 = new_layout_window;
else if (!parent->child2)
parent->child2 = new_layout_window;
}
else
{
/* no parent? => it's root! */
*layout_window = new_layout_window;
}
}
return new_layout_window;
}
/*
* Stores tree of windows.
*/
void
gui_layout_window_store_tree (struct t_gui_layout *layout,
struct t_gui_layout_window **layout_windows,
struct t_gui_layout_window *parent_layout,
struct t_gui_window_tree *tree)
{
struct t_gui_layout_window *layout_window;
if (tree->window)
{
if (tree->window == gui_current_window)
layout->internal_id_current_window = layout->internal_id;
layout_window = gui_layout_window_add (layout_windows,
layout->internal_id,
parent_layout,
0, 0,
gui_buffer_get_plugin_name (tree->window->buffer),
tree->window->buffer->name);
}
else
{
layout_window = gui_layout_window_add (layout_windows,
layout->internal_id,
parent_layout,
tree->split_pct,
tree->split_horizontal,
NULL,
NULL);
}
layout->internal_id++;
if (tree->child1)
{
gui_layout_window_store_tree (layout, layout_windows,
layout_window, tree->child1);
}
if (tree->child2)
{
gui_layout_window_store_tree (layout, layout_windows,
layout_window, tree->child2);
}
}
/*
* Stores current layout for windows in a layout.
*
* Returns internal id of current window.
*/
void
gui_layout_window_store (struct t_gui_layout *layout)
{
if (!layout)
return;
gui_layout_window_remove (layout->layout_windows);
layout->internal_id = 1;
layout->internal_id_current_window = -1;
gui_layout_window_store_tree (layout, &layout->layout_windows, NULL,
gui_windows_tree);
}
/*
* Checks whether a window has its layout buffer displayed or not.
*
* Returns:
* 1: the window has layout info and the proper buffer displayed
* 0: the window has layout info but NOT the proper buffer displayed
* -1: the window has no layout info
*/
int
gui_layout_window_check_buffer (struct t_gui_window *window)
{
/* no layout? return -1 */
if (!window->layout_plugin_name || !window->layout_buffer_name)
return -1;
/* layout and buffer displayed matches? return 1 */
if ((strcmp (window->layout_plugin_name,
gui_buffer_get_plugin_name (window->buffer)) == 0)
&& (strcmp (window->layout_buffer_name, (window->buffer)->name) == 0))
{
return 1;
}
/* buffer displayed does not match the layout, return 0 */
return 0;
}
/*
* Assigns a buffer to windows.
*/
void
gui_layout_window_assign_buffer (struct t_gui_buffer *buffer)
{
struct t_gui_window *ptr_win;
const char *plugin_name;
plugin_name = gui_buffer_get_plugin_name (buffer);
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
{
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
{
if ((strcmp (ptr_win->layout_plugin_name, plugin_name) == 0)
&& (strcmp (ptr_win->layout_buffer_name, buffer->name) == 0))
{
gui_window_switch_to_buffer (ptr_win, buffer, 0);
}
}
}
}
/*
* For each window, checks if another buffer should be assigned, and if yes,
* assigns it.
*/
void
gui_layout_window_assign_all_buffers ()
{
struct t_gui_window *ptr_win;
struct t_gui_buffer *ptr_buffer;
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
{
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
{
for (ptr_buffer = gui_buffers; ptr_buffer;
ptr_buffer = ptr_buffer->next_buffer)
{
if ((strcmp (ptr_win->layout_plugin_name, gui_buffer_get_plugin_name (ptr_buffer)) == 0)
&& (strcmp (ptr_win->layout_buffer_name, ptr_buffer->name) == 0))
{
gui_window_switch_to_buffer (ptr_win, ptr_buffer, 0);
break;
}
}
}
}
}
/*
* Applies tree windows (re-splits screen according to windows tree and assigns
* buffer to windows).
*/
void
gui_layout_window_apply_tree (struct t_gui_layout_window *layout_window,
int internal_id_current_window,
struct t_gui_window **current_window)
{
struct t_gui_window *old_window;
if (layout_window->split_pct != 0)
{
/* node */
old_window = gui_current_window;
if (layout_window->split_horiz)
{
gui_window_split_horizontal (gui_current_window,
layout_window->split_pct);
}
else
{
gui_window_split_vertical (gui_current_window,
layout_window->split_pct);
}
if (layout_window->child2)
{
gui_layout_window_apply_tree (layout_window->child2,
internal_id_current_window,
current_window);
}
if (old_window != gui_current_window)
gui_window_switch (old_window);
if (layout_window->child1)
{
gui_layout_window_apply_tree (layout_window->child1,
internal_id_current_window,
current_window);
}
}
else
{
/* leaf */
if (layout_window->internal_id == internal_id_current_window)
*current_window = gui_current_window;
gui_window_set_layout_plugin_name (gui_current_window,
layout_window->plugin_name);
gui_window_set_layout_buffer_name (gui_current_window,
layout_window->buffer_name);
}
}
/*
* Applies current layout for windows.
*/
void
gui_layout_window_apply (struct t_gui_layout *layout,
int internal_id_current_window)
{
struct t_gui_window *old_window, *ptr_current_window;
if (!layout || !layout->layout_windows)
return;
gui_window_merge_all (gui_current_window);
old_window = gui_current_window;
ptr_current_window = NULL;
gui_layout_window_apply_tree (layout->layout_windows,
internal_id_current_window,
&ptr_current_window);
gui_layout_window_assign_all_buffers ();
gui_window_switch ((ptr_current_window) ? ptr_current_window : old_window);
}
/*
* Stores layout according to option "store_layout_on_exit".
*/
void
gui_layout_store_on_exit ()
{
struct t_gui_layout *ptr_layout;
if (CONFIG_BOOLEAN(config_look_save_layout_on_exit) == CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_NONE)
return;
ptr_layout = gui_layout_current;
if (!ptr_layout)
{
/* create a "default" layout if needed */
ptr_layout = gui_layout_search (GUI_LAYOUT_DEFAULT_NAME);
if (!ptr_layout)
{
ptr_layout = gui_layout_alloc (GUI_LAYOUT_DEFAULT_NAME);
if (!ptr_layout)
return;
gui_layout_add (ptr_layout);
}
}
/* store current layout */
switch (CONFIG_BOOLEAN(config_look_save_layout_on_exit))
{
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_BUFFERS:
gui_layout_buffer_store (ptr_layout);
break;
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_WINDOWS:
gui_layout_window_store (ptr_layout);
break;
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_ALL:
gui_layout_buffer_store (ptr_layout);
gui_layout_window_store (ptr_layout);
break;
default:
break;
}
/* use layout, so it will be used after restart of WeeChat */
gui_layout_current = ptr_layout;
}
/*
* Frees a layout.
*/
void
gui_layout_free (struct t_gui_layout *layout)
{
if (!layout)
return;
/* remove current layout if this is the layout we are removing */
if (gui_layout_current == layout)
gui_layout_current = NULL;
/* remove buffers and windows */
gui_layout_buffer_remove_all (layout);
gui_layout_window_remove (layout->layout_windows);
/* free data */
if (layout->name)
free (layout->name);
free (layout);
}
/*
* Removes a layout from hashtable "gui_layouts".
*/
void
gui_layout_remove (struct t_gui_layout *layout)
{
struct t_gui_layout *new_gui_layouts;
if (!layout)
return;
/* remove current layout if this is the layout we are removing */
if (gui_layout_current == layout)
gui_layout_current = NULL;
/* remove alias from list */
if (last_gui_layout == layout)
last_gui_layout = layout->prev_layout;
if (layout->prev_layout)
{
(layout->prev_layout)->next_layout = layout->next_layout;
new_gui_layouts = gui_layouts;
}
else
new_gui_layouts = layout->next_layout;
if (layout->next_layout)
(layout->next_layout)->prev_layout = layout->prev_layout;
/* free data */
gui_layout_free (layout);
gui_layouts = new_gui_layouts;
}
/*
* Removes all layouts from "gui_layouts".
*/
void
gui_layout_remove_all ()
{
while (gui_layouts)
{
gui_layout_remove (gui_layouts);
}
}
/*
* Returns hdata for buffer layout.
*/
struct t_hdata *
gui_layout_hdata_layout_buffer_cb (const void *pointer, void *data,
const char *hdata_name)
{
struct t_hdata *hdata;
/* make C compiler happy */
(void) pointer;
(void) data;
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
0, 0, NULL, NULL);
if (hdata)
{
HDATA_VAR(struct t_gui_layout_buffer, plugin_name, STRING, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_buffer, buffer_name, STRING, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_buffer, number, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_buffer, prev_layout, POINTER, 0, NULL, hdata_name);
HDATA_VAR(struct t_gui_layout_buffer, next_layout, POINTER, 0, NULL, hdata_name);
}
return hdata;
}
/*
* Returns hdata for window layout.
*/
struct t_hdata *
gui_layout_hdata_layout_window_cb (const void *pointer, void *data,
const char *hdata_name)
{
struct t_hdata *hdata;
/* make C compiler happy */
(void) pointer;
(void) data;
hdata = hdata_new (NULL, hdata_name, NULL, NULL, 0, 0, NULL, NULL);
if (hdata)
{
HDATA_VAR(struct t_gui_layout_window, internal_id, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_window, parent_node, POINTER, 0, NULL, hdata_name);
HDATA_VAR(struct t_gui_layout_window, split_pct, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_window, split_horiz, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_window, child1, POINTER, 0, NULL, hdata_name);
HDATA_VAR(struct t_gui_layout_window, child2, POINTER, 0, NULL, hdata_name);
HDATA_VAR(struct t_gui_layout_window, plugin_name, STRING, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout_window, buffer_name, STRING, 0, NULL, NULL);
}
return hdata;
}
/*
* Returns hdata for layout.
*/
struct t_hdata *
gui_layout_hdata_layout_cb (const void *pointer, void *data,
const char *hdata_name)
{
struct t_hdata *hdata;
/* make C compiler happy */
(void) pointer;
(void) data;
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
0, 0, NULL, NULL);
if (hdata)
{
HDATA_VAR(struct t_gui_layout, name, STRING, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout, layout_buffers, POINTER, 0, NULL, "layout_buffer");
HDATA_VAR(struct t_gui_layout, last_layout_buffer, POINTER, 0, NULL, "layout_buffer");
HDATA_VAR(struct t_gui_layout, layout_windows, POINTER, 0, NULL, "layout_window");
HDATA_VAR(struct t_gui_layout, internal_id, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout, internal_id_current_window, INTEGER, 0, NULL, NULL);
HDATA_VAR(struct t_gui_layout, prev_layout, POINTER, 0, NULL, hdata_name);
HDATA_VAR(struct t_gui_layout, next_layout, POINTER, 0, NULL, hdata_name);
HDATA_LIST(gui_layouts, WEECHAT_HDATA_LIST_CHECK_POINTERS);
HDATA_LIST(last_gui_layout, 0);
HDATA_LIST(gui_layout_current, 0);
}
return hdata;
}
/*
* Adds a buffer layout in an infolist.
*
* Returns:
* 1: OK
* 0: error
*/
int
gui_layout_buffer_add_to_infolist (struct t_infolist *infolist,
struct t_gui_layout_buffer *layout_buffer)
{
struct t_infolist_item *ptr_item;
if (!infolist || !layout_buffer)
return 0;
ptr_item = infolist_new_item (infolist);
if (!ptr_item)
return 0;
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_buffer->plugin_name))
return 0;
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_buffer->buffer_name))
return 0;
if (!infolist_new_var_integer (ptr_item, "number", layout_buffer->number))
return 0;
return 1;
}
/*
* Adds a window layout in an infolist.
*
* Returns:
* 1: OK
* 0: error
*/
int
gui_layout_window_add_to_infolist (struct t_infolist *infolist,
struct t_gui_layout_window *layout_window)
{
struct t_infolist_item *ptr_item;
if (!infolist || !layout_window)
return 0;
ptr_item = infolist_new_item (infolist);
if (!ptr_item)
return 0;
if (!infolist_new_var_integer (ptr_item, "internal_id", layout_window->internal_id))
return 0;
if (!infolist_new_var_integer (ptr_item, "parent_id",
(layout_window->parent_node) ?
(layout_window->parent_node)->internal_id : 0))
return 0;
if (!infolist_new_var_pointer (ptr_item, "parent_node", layout_window->parent_node))
return 0;
if (!infolist_new_var_integer (ptr_item, "split_pct", layout_window->split_pct))
return 0;
if (!infolist_new_var_integer (ptr_item, "split_horiz", layout_window->split_horiz))
return 0;
if (!infolist_new_var_pointer (ptr_item, "child1", layout_window->child1))
return 0;
if (!infolist_new_var_pointer (ptr_item, "child2", layout_window->child2))
return 0;
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_window->plugin_name))
return 0;
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_window->buffer_name))
return 0;
return 1;
}
/*
* Adds a layout in an infolist.
*
* Returns:
* 1: OK
* 0: error
*/
int
gui_layout_add_to_infolist (struct t_infolist *infolist,
struct t_gui_layout *layout)
{
struct t_infolist_item *ptr_item;
if (!infolist || !layout)
return 0;
ptr_item = infolist_new_item (infolist);
if (!ptr_item)
return 0;
if (!infolist_new_var_integer (ptr_item, "current_layout",
(gui_layout_current == layout) ? 1 : 0))
return 0;
if (!infolist_new_var_string (ptr_item, "name", layout->name))
return 0;
if (!infolist_new_var_integer (ptr_item, "internal_id", layout->internal_id))
return 0;
if (!infolist_new_var_integer (ptr_item, "internal_id_current_window", layout->internal_id_current_window))
return 0;
return 1;
}
/*
* Prints windows layout infos in WeeChat log file (usually for crash dump).
*/
void
gui_layout_print_log_window (struct t_gui_layout_window *layout_window,
int level)
{
log_printf ("");
log_printf (" [layout window (addr:0x%lx) (%s) (level %d)]",
layout_window,
(layout_window->plugin_name) ? "leaf" : "node",
level);
log_printf (" internal_id. . . . . : %d", layout_window->internal_id);
log_printf (" parent_node. . . . . : 0x%lx", layout_window->parent_node);
log_printf (" split_pct. . . . . . : %d", layout_window->split_pct);
log_printf (" split_horiz. . . . . : %d", layout_window->split_horiz);
log_printf (" child1 . . . . . . . : 0x%lx", layout_window->child1);
log_printf (" child2 . . . . . . . : 0x%lx", layout_window->child2);
log_printf (" plugin_name. . . . . : '%s'", layout_window->plugin_name);
log_printf (" buffer_name. . . . . : '%s'", layout_window->buffer_name);
if (layout_window->child1)
gui_layout_print_log_window (layout_window->child1, level + 1);
if (layout_window->child2)
gui_layout_print_log_window (layout_window->child2, level + 1);
}
/*
* Prints layouts in WeeChat log file (usually for crash dump).
*/
void
gui_layout_print_log ()
{
struct t_gui_layout *ptr_layout;
struct t_gui_layout_buffer *ptr_layout_buffer;
log_printf ("");
log_printf ("gui_layouts . . . . . . . . . : 0x%lx", gui_layouts);
log_printf ("last_gui_layout . . . . . . . : 0x%lx", last_gui_layout);
log_printf ("gui_layout_current. . . . . . : 0x%lx", gui_layout_current);
for (ptr_layout = gui_layouts; ptr_layout;
ptr_layout = ptr_layout->next_layout)
{
log_printf ("");
log_printf ("[layout \"%s\" (addr:0x%lx)]", ptr_layout->name, ptr_layout);
log_printf (" layout_buffers . . . . : 0x%lx", ptr_layout->layout_buffers);
log_printf (" last_layout_buffer . . : 0x%lx", ptr_layout->last_layout_buffer);
log_printf (" layout_windows . . . . : 0x%lx", ptr_layout->layout_windows);
log_printf (" internal_id. . . . . . : %d", ptr_layout->internal_id);
log_printf (" internal_id_current_win: %d", ptr_layout->internal_id_current_window);
for (ptr_layout_buffer = ptr_layout->layout_buffers; ptr_layout_buffer;
ptr_layout_buffer = ptr_layout_buffer->next_layout)
{
log_printf ("");
log_printf (" [layout buffer (addr:0x%lx)]", ptr_layout_buffer);
log_printf (" plugin_name. . . . . : '%s'", ptr_layout_buffer->plugin_name);
log_printf (" buffer_name. . . . . : '%s'", ptr_layout_buffer->buffer_name);
log_printf (" number . . . . . . . : %d", ptr_layout_buffer->number);
log_printf (" prev_layout. . . . . : 0x%lx", ptr_layout_buffer->prev_layout);
log_printf (" next_layout. . . . . : 0x%lx", ptr_layout_buffer->next_layout);
}
if (ptr_layout->layout_windows)
gui_layout_print_log_window (ptr_layout->layout_windows, 0);
}
}