1150 lines
32 KiB
C
1150 lines
32 KiB
C
/*
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* gui-layout.c - layout functions (used by all GUI)
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*
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* Copyright (C) 2003-2020 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include "../core/weechat.h"
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#include "../core/wee-config.h"
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#include "../core/wee-hdata.h"
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#include "../core/wee-infolist.h"
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#include "../core/wee-log.h"
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#include "../core/wee-string.h"
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#include "../plugins/plugin.h"
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#include "gui-layout.h"
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#include "gui-buffer.h"
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#include "gui-window.h"
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struct t_gui_layout *gui_layouts = NULL;
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struct t_gui_layout *last_gui_layout = NULL;
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struct t_gui_layout *gui_layout_current = NULL;
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/*
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* Searches a layout by name.
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*
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* Returns pointer to layout found, NULL if not found.
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*/
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struct t_gui_layout *
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gui_layout_search (const char *name)
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{
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struct t_gui_layout *ptr_layout;
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for (ptr_layout = gui_layouts; ptr_layout;
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ptr_layout = ptr_layout->next_layout)
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{
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if (strcmp (ptr_layout->name, name) == 0)
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return ptr_layout;
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}
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/* layout not found */
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return NULL;
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}
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/*
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* Allocates a new layout.
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*
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* Note: the layout is not added to the list (a call to gui_layout_add() will do
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* that).
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*
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* Returns pointer to new layout, NULL if error.
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*/
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struct t_gui_layout *
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gui_layout_alloc (const char *name)
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{
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struct t_gui_layout *new_layout;
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if (!name || !name[0])
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return NULL;
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/* create new layout */
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new_layout = malloc (sizeof (*new_layout));
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if (!new_layout)
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return NULL;
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new_layout->name = strdup (name);
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new_layout->layout_buffers = NULL;
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new_layout->last_layout_buffer = NULL;
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new_layout->layout_windows = NULL;
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new_layout->internal_id = 0;
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new_layout->internal_id_current_window = 0;
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new_layout->prev_layout = NULL;
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new_layout->next_layout = NULL;
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return new_layout;
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}
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/*
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* Adds a layout in "gui_layouts".
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*
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* Returns:
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* 1: layout added
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* 0: layout not added (another layout exists with same name)
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*/
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int
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gui_layout_add (struct t_gui_layout *layout)
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{
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struct t_gui_layout *ptr_layout;
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if (!layout)
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return 0;
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ptr_layout = gui_layout_search (layout->name);
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if (ptr_layout)
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return 0;
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layout->prev_layout = last_gui_layout;
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layout->next_layout = NULL;
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if (last_gui_layout)
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last_gui_layout->next_layout = layout;
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else
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gui_layouts = layout;
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last_gui_layout = layout;
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return 1;
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}
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/*
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* Renames a layout.
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*/
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void
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gui_layout_rename (struct t_gui_layout *layout, const char *new_name)
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{
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if (!layout || !new_name || !new_name[0])
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return;
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if (layout->name)
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free (layout->name);
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layout->name = strdup (new_name);
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}
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/*
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* Removes a buffer layout from a layout.
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*/
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void
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gui_layout_buffer_remove (struct t_gui_layout *layout,
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struct t_gui_layout_buffer *layout_buffer)
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{
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if (!layout)
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return;
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/* remove layout from list */
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if (layout_buffer->prev_layout)
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(layout_buffer->prev_layout)->next_layout = layout_buffer->next_layout;
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if (layout_buffer->next_layout)
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(layout_buffer->next_layout)->prev_layout = layout_buffer->prev_layout;
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if (layout->layout_buffers == layout_buffer)
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layout->layout_buffers = layout_buffer->next_layout;
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if (layout->last_layout_buffer == layout_buffer)
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layout->last_layout_buffer = layout_buffer->prev_layout;
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/* free data */
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if (layout_buffer->plugin_name)
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free (layout_buffer->plugin_name);
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if (layout_buffer->buffer_name)
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free (layout_buffer->buffer_name);
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free (layout_buffer);
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}
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/*
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* Removes all buffer layouts from a layout.
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*/
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void
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gui_layout_buffer_remove_all (struct t_gui_layout *layout)
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{
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if (!layout)
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return;
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while (layout->layout_buffers)
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{
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gui_layout_buffer_remove (layout, layout->layout_buffers);
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}
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}
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/*
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* Resets layout_number in all buffers.
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*/
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void
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gui_layout_buffer_reset ()
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{
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struct t_gui_buffer *ptr_buffer;
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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ptr_buffer->layout_number = 0;
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}
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}
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/*
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* Adds a buffer layout in a layout.
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*
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* Returns pointer to buffer layout, NULL if error.
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*/
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struct t_gui_layout_buffer *
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gui_layout_buffer_add (struct t_gui_layout *layout,
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const char *plugin_name, const char *buffer_name,
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int number)
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{
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struct t_gui_layout_buffer *new_layout_buffer;
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if (!layout || !plugin_name || !buffer_name)
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return NULL;
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new_layout_buffer = malloc (sizeof (*new_layout_buffer));
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if (new_layout_buffer)
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{
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/* init layout buffer */
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new_layout_buffer->plugin_name = strdup (plugin_name);
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new_layout_buffer->buffer_name = strdup (buffer_name);
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new_layout_buffer->number = number;
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/* add layout buffer to list */
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new_layout_buffer->prev_layout = layout->last_layout_buffer;
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if (layout->last_layout_buffer)
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(layout->last_layout_buffer)->next_layout = new_layout_buffer;
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else
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layout->layout_buffers = new_layout_buffer;
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layout->last_layout_buffer = new_layout_buffer;
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new_layout_buffer->next_layout = NULL;
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}
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return new_layout_buffer;
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}
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/*
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* Gets layout number for a plugin/buffer.
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*/
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void
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gui_layout_buffer_get_number (struct t_gui_layout *layout,
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const char *plugin_name, const char *buffer_name,
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int *layout_number,
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int *layout_number_merge_order)
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{
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struct t_gui_layout_buffer *ptr_layout_buffer;
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int old_number, merge_order;
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*layout_number = 0;
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*layout_number_merge_order = 0;
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if (!layout)
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return;
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old_number = -1;
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merge_order = 0;
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for (ptr_layout_buffer = layout->layout_buffers; ptr_layout_buffer;
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ptr_layout_buffer = ptr_layout_buffer->next_layout)
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{
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if (ptr_layout_buffer->number != old_number)
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{
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old_number = ptr_layout_buffer->number;
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merge_order = 0;
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}
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else
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merge_order++;
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if ((string_strcasecmp (ptr_layout_buffer->plugin_name, plugin_name) == 0)
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&& (string_strcasecmp (ptr_layout_buffer->buffer_name, buffer_name) == 0))
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{
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*layout_number = ptr_layout_buffer->number;
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*layout_number_merge_order = merge_order;
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return;
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}
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}
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}
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/*
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* Gets layout numbers for all buffers.
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*/
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void
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gui_layout_buffer_get_number_all (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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gui_layout_buffer_get_number (layout,
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gui_buffer_get_plugin_name (ptr_buffer),
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ptr_buffer->name,
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&(ptr_buffer->layout_number),
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&(ptr_buffer->layout_number_merge_order));
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}
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}
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/*
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* Stores current layout for buffers in a layout.
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*/
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void
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gui_layout_buffer_store (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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if (!layout)
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return;
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gui_layout_buffer_remove_all (layout);
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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gui_layout_buffer_add (layout,
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gui_buffer_get_plugin_name (ptr_buffer),
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ptr_buffer->name,
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ptr_buffer->number);
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}
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/* get layout number for all buffers */
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gui_layout_buffer_get_number_all (layout);
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}
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/*
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* Applies a layout for buffers.
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*/
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void
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gui_layout_buffer_apply (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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if (!layout)
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return;
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/* get layout number for all buffers */
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gui_layout_buffer_get_number_all (layout);
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/* unmerge all buffers */
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gui_buffer_unmerge_all ();
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/* sort buffers by layout number (without merge) */
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gui_buffer_sort_by_layout_number ();
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/* set appropriate active buffers */
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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if ((gui_buffer_count_merged_buffers (ptr_buffer->number) > 1)
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&& (ptr_buffer->layout_number == ptr_buffer->number)
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&& (ptr_buffer->layout_number_merge_order == 0))
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{
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gui_buffer_set_active_buffer (ptr_buffer);
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}
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}
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}
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/*
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* Removes a window layout.
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*/
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void
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gui_layout_window_remove (struct t_gui_layout_window *layout_window)
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{
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if (!layout_window)
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return;
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/* first free children */
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if (layout_window->child1)
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gui_layout_window_remove (layout_window->child1);
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if (layout_window->child2)
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gui_layout_window_remove (layout_window->child2);
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/* free data */
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if (layout_window->plugin_name)
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free (layout_window->plugin_name);
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if (layout_window->buffer_name)
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free (layout_window->buffer_name);
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free (layout_window);
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}
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/*
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* Removes all window layouts from a layout.
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*/
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void
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gui_layout_window_remove_all (struct t_gui_layout *layout)
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{
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if (!layout)
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return;
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if (layout->layout_windows)
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{
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gui_layout_window_remove (layout->layout_windows);
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layout->layout_windows = NULL;
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}
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}
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/*
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* Resets layout for windows.
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*/
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void
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gui_layout_window_reset ()
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{
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struct t_gui_window *ptr_win;
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for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
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{
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if (ptr_win->layout_plugin_name)
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{
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free (ptr_win->layout_plugin_name);
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ptr_win->layout_plugin_name = NULL;
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}
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if (ptr_win->layout_buffer_name)
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{
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free (ptr_win->layout_buffer_name);
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ptr_win->layout_buffer_name = NULL;
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}
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}
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}
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/*
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* Searches for a window layout by internal id.
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*
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* Returns pointer to window layout found, NULL if not found.
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*/
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struct t_gui_layout_window *
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gui_layout_window_search_by_id (struct t_gui_layout_window *layout_window,
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int id)
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{
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struct t_gui_layout_window *res;
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if (!layout_window)
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return NULL;
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if (layout_window->internal_id == id)
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return layout_window;
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if (layout_window->child1)
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{
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res = gui_layout_window_search_by_id (layout_window->child1, id);
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if (res)
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return res;
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}
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if (layout_window->child2)
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{
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res = gui_layout_window_search_by_id (layout_window->child2, id);
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if (res)
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return res;
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}
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return NULL;
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}
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/*
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* Adds a window layout.
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*
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* Returns pointer to new window layout, NULL if not found.
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*/
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struct t_gui_layout_window *
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gui_layout_window_add (struct t_gui_layout_window **layout_window,
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int internal_id,
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struct t_gui_layout_window *parent,
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int split_pct, int split_horiz,
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const char *plugin_name, const char *buffer_name)
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{
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struct t_gui_layout_window *new_layout_window;
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if (!layout_window)
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return NULL;
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new_layout_window = malloc (sizeof (*new_layout_window));
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if (new_layout_window)
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{
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/* init layout window */
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new_layout_window->internal_id = internal_id;
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new_layout_window->parent_node = parent;
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new_layout_window->split_pct = split_pct;
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new_layout_window->split_horiz = split_horiz;
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new_layout_window->child1 = NULL;
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new_layout_window->child2 = NULL;
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new_layout_window->plugin_name = (plugin_name) ? strdup (plugin_name) : NULL;
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new_layout_window->buffer_name = (buffer_name) ? strdup (buffer_name) : NULL;
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if (parent)
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{
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/* assign this window to child1 or child2 of parent */
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if (!parent->child1)
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parent->child1 = new_layout_window;
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else if (!parent->child2)
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parent->child2 = new_layout_window;
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}
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else
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{
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/* no parent? => it's root! */
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*layout_window = new_layout_window;
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}
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}
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return new_layout_window;
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}
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/*
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* Stores tree of windows.
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*/
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void
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gui_layout_window_store_tree (struct t_gui_layout *layout,
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struct t_gui_layout_window **layout_windows,
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struct t_gui_layout_window *parent_layout,
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struct t_gui_window_tree *tree)
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{
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struct t_gui_layout_window *layout_window;
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if (tree->window)
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{
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if (tree->window == gui_current_window)
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layout->internal_id_current_window = layout->internal_id;
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layout_window = gui_layout_window_add (layout_windows,
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layout->internal_id,
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parent_layout,
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0, 0,
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gui_buffer_get_plugin_name (tree->window->buffer),
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tree->window->buffer->name);
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}
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else
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{
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layout_window = gui_layout_window_add (layout_windows,
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layout->internal_id,
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parent_layout,
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tree->split_pct,
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tree->split_horizontal,
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NULL,
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NULL);
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}
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layout->internal_id++;
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if (tree->child1)
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{
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gui_layout_window_store_tree (layout, layout_windows,
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layout_window, tree->child1);
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}
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|
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if (tree->child2)
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{
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gui_layout_window_store_tree (layout, layout_windows,
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layout_window, tree->child2);
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}
|
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}
|
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|
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/*
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|
* Stores current layout for windows in a layout.
|
|
*
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* Returns internal id of current window.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_store (struct t_gui_layout *layout)
|
|
{
|
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if (!layout)
|
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return;
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|
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gui_layout_window_remove (layout->layout_windows);
|
|
|
|
layout->internal_id = 1;
|
|
layout->internal_id_current_window = -1;
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|
|
|
gui_layout_window_store_tree (layout, &layout->layout_windows, NULL,
|
|
gui_windows_tree);
|
|
}
|
|
|
|
/*
|
|
* Checks whether a window has its layout buffer displayed or not.
|
|
*
|
|
* Returns:
|
|
* 1: the window has layout info and the proper buffer displayed
|
|
* 0: the window has layout info but NOT the proper buffer displayed
|
|
* -1: the window has no layout info
|
|
*/
|
|
|
|
int
|
|
gui_layout_window_check_buffer (struct t_gui_window *window)
|
|
{
|
|
/* no layout? return -1 */
|
|
if (!window->layout_plugin_name || !window->layout_buffer_name)
|
|
return -1;
|
|
|
|
/* layout and buffer displayed matches? return 1 */
|
|
if ((strcmp (window->layout_plugin_name,
|
|
gui_buffer_get_plugin_name (window->buffer)) == 0)
|
|
&& (strcmp (window->layout_buffer_name, (window->buffer)->name) == 0))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
/* buffer displayed does not match the layout, return 0 */
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Assigns a buffer to windows.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_assign_buffer (struct t_gui_buffer *buffer)
|
|
{
|
|
struct t_gui_window *ptr_win;
|
|
const char *plugin_name;
|
|
|
|
plugin_name = gui_buffer_get_plugin_name (buffer);
|
|
|
|
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
|
|
{
|
|
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
|
|
{
|
|
if ((strcmp (ptr_win->layout_plugin_name, plugin_name) == 0)
|
|
&& (strcmp (ptr_win->layout_buffer_name, buffer->name) == 0))
|
|
{
|
|
gui_window_switch_to_buffer (ptr_win, buffer, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* For each window, checks if another buffer should be assigned, and if yes,
|
|
* assigns it.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_assign_all_buffers ()
|
|
{
|
|
struct t_gui_window *ptr_win;
|
|
struct t_gui_buffer *ptr_buffer;
|
|
|
|
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
|
|
{
|
|
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
|
|
{
|
|
for (ptr_buffer = gui_buffers; ptr_buffer;
|
|
ptr_buffer = ptr_buffer->next_buffer)
|
|
{
|
|
if ((strcmp (ptr_win->layout_plugin_name, gui_buffer_get_plugin_name (ptr_buffer)) == 0)
|
|
&& (strcmp (ptr_win->layout_buffer_name, ptr_buffer->name) == 0))
|
|
{
|
|
gui_window_switch_to_buffer (ptr_win, ptr_buffer, 0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Applies tree windows (re-splits screen according to windows tree and assigns
|
|
* buffer to windows).
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_apply_tree (struct t_gui_layout_window *layout_window,
|
|
int internal_id_current_window,
|
|
struct t_gui_window **current_window)
|
|
{
|
|
struct t_gui_window *old_window;
|
|
|
|
if (layout_window->split_pct != 0)
|
|
{
|
|
/* node */
|
|
old_window = gui_current_window;
|
|
|
|
if (layout_window->split_horiz)
|
|
{
|
|
gui_window_split_horizontal (gui_current_window,
|
|
layout_window->split_pct);
|
|
}
|
|
else
|
|
{
|
|
gui_window_split_vertical (gui_current_window,
|
|
layout_window->split_pct);
|
|
}
|
|
|
|
if (layout_window->child2)
|
|
{
|
|
gui_layout_window_apply_tree (layout_window->child2,
|
|
internal_id_current_window,
|
|
current_window);
|
|
}
|
|
|
|
if (old_window != gui_current_window)
|
|
gui_window_switch (old_window);
|
|
|
|
if (layout_window->child1)
|
|
{
|
|
gui_layout_window_apply_tree (layout_window->child1,
|
|
internal_id_current_window,
|
|
current_window);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* leaf */
|
|
if (layout_window->internal_id == internal_id_current_window)
|
|
*current_window = gui_current_window;
|
|
|
|
gui_window_set_layout_plugin_name (gui_current_window,
|
|
layout_window->plugin_name);
|
|
gui_window_set_layout_buffer_name (gui_current_window,
|
|
layout_window->buffer_name);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Applies current layout for windows.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_apply (struct t_gui_layout *layout,
|
|
int internal_id_current_window)
|
|
{
|
|
struct t_gui_window *old_window, *ptr_current_window;
|
|
|
|
if (!layout || !layout->layout_windows)
|
|
return;
|
|
|
|
gui_window_merge_all (gui_current_window);
|
|
|
|
old_window = gui_current_window;
|
|
ptr_current_window = NULL;
|
|
|
|
gui_layout_window_apply_tree (layout->layout_windows,
|
|
internal_id_current_window,
|
|
&ptr_current_window);
|
|
|
|
gui_layout_window_assign_all_buffers ();
|
|
|
|
gui_window_switch ((ptr_current_window) ? ptr_current_window : old_window);
|
|
}
|
|
|
|
/*
|
|
* Stores layout according to option "store_layout_on_exit".
|
|
*/
|
|
|
|
void
|
|
gui_layout_store_on_exit ()
|
|
{
|
|
struct t_gui_layout *ptr_layout;
|
|
|
|
if (CONFIG_BOOLEAN(config_look_save_layout_on_exit) == CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_NONE)
|
|
return;
|
|
|
|
ptr_layout = gui_layout_current;
|
|
if (!ptr_layout)
|
|
{
|
|
/* create a "default" layout if needed */
|
|
ptr_layout = gui_layout_search (GUI_LAYOUT_DEFAULT_NAME);
|
|
if (!ptr_layout)
|
|
{
|
|
ptr_layout = gui_layout_alloc (GUI_LAYOUT_DEFAULT_NAME);
|
|
if (!ptr_layout)
|
|
return;
|
|
gui_layout_add (ptr_layout);
|
|
}
|
|
}
|
|
|
|
/* store current layout */
|
|
switch (CONFIG_BOOLEAN(config_look_save_layout_on_exit))
|
|
{
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_BUFFERS:
|
|
gui_layout_buffer_store (ptr_layout);
|
|
break;
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_WINDOWS:
|
|
gui_layout_window_store (ptr_layout);
|
|
break;
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_ALL:
|
|
gui_layout_buffer_store (ptr_layout);
|
|
gui_layout_window_store (ptr_layout);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* use layout, so it will be used after restart of WeeChat */
|
|
gui_layout_current = ptr_layout;
|
|
}
|
|
|
|
/*
|
|
* Frees a layout.
|
|
*/
|
|
|
|
void
|
|
gui_layout_free (struct t_gui_layout *layout)
|
|
{
|
|
if (!layout)
|
|
return;
|
|
|
|
/* remove current layout if this is the layout we are removing */
|
|
if (gui_layout_current == layout)
|
|
gui_layout_current = NULL;
|
|
|
|
/* remove buffers and windows */
|
|
gui_layout_buffer_remove_all (layout);
|
|
gui_layout_window_remove (layout->layout_windows);
|
|
|
|
/* free data */
|
|
if (layout->name)
|
|
free (layout->name);
|
|
|
|
free (layout);
|
|
}
|
|
|
|
/*
|
|
* Removes a layout from hashtable "gui_layouts".
|
|
*/
|
|
|
|
void
|
|
gui_layout_remove (struct t_gui_layout *layout)
|
|
{
|
|
struct t_gui_layout *new_gui_layouts;
|
|
|
|
if (!layout)
|
|
return;
|
|
|
|
/* remove current layout if this is the layout we are removing */
|
|
if (gui_layout_current == layout)
|
|
gui_layout_current = NULL;
|
|
|
|
/* remove alias from list */
|
|
if (last_gui_layout == layout)
|
|
last_gui_layout = layout->prev_layout;
|
|
if (layout->prev_layout)
|
|
{
|
|
(layout->prev_layout)->next_layout = layout->next_layout;
|
|
new_gui_layouts = gui_layouts;
|
|
}
|
|
else
|
|
new_gui_layouts = layout->next_layout;
|
|
if (layout->next_layout)
|
|
(layout->next_layout)->prev_layout = layout->prev_layout;
|
|
|
|
/* free data */
|
|
gui_layout_free (layout);
|
|
|
|
gui_layouts = new_gui_layouts;
|
|
}
|
|
|
|
/*
|
|
* Removes all layouts from "gui_layouts".
|
|
*/
|
|
|
|
void
|
|
gui_layout_remove_all ()
|
|
{
|
|
while (gui_layouts)
|
|
{
|
|
gui_layout_remove (gui_layouts);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for buffer layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_buffer_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
|
|
0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout_buffer, plugin_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, buffer_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, number, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, prev_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_buffer, next_layout, POINTER, 0, NULL, hdata_name);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for window layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_window_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, NULL, NULL, 0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout_window, internal_id, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, parent_node, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, split_pct, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, split_horiz, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, child1, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, child2, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, plugin_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, buffer_name, STRING, 0, NULL, NULL);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
|
|
0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout, name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, layout_buffers, POINTER, 0, NULL, "layout_buffer");
|
|
HDATA_VAR(struct t_gui_layout, last_layout_buffer, POINTER, 0, NULL, "layout_buffer");
|
|
HDATA_VAR(struct t_gui_layout, layout_windows, POINTER, 0, NULL, "layout_window");
|
|
HDATA_VAR(struct t_gui_layout, internal_id, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, internal_id_current_window, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, prev_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout, next_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_LIST(gui_layouts, WEECHAT_HDATA_LIST_CHECK_POINTERS);
|
|
HDATA_LIST(last_gui_layout, 0);
|
|
HDATA_LIST(gui_layout_current, 0);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Adds a buffer layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_buffer_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout_buffer *layout_buffer)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout_buffer)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_buffer->plugin_name))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_buffer->buffer_name))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "number", layout_buffer->number))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Adds a window layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_window_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout_window *layout_window)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout_window)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id", layout_window->internal_id))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "parent_id",
|
|
(layout_window->parent_node) ?
|
|
(layout_window->parent_node)->internal_id : 0))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "parent_node", layout_window->parent_node))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "split_pct", layout_window->split_pct))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "split_horiz", layout_window->split_horiz))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "child1", layout_window->child1))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "child2", layout_window->child2))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_window->plugin_name))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_window->buffer_name))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Adds a layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout *layout)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_integer (ptr_item, "current_layout",
|
|
(gui_layout_current == layout) ? 1 : 0))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "name", layout->name))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id", layout->internal_id))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id_current_window", layout->internal_id_current_window))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Prints windows layout infos in WeeChat log file (usually for crash dump).
|
|
*/
|
|
|
|
void
|
|
gui_layout_print_log_window (struct t_gui_layout_window *layout_window,
|
|
int level)
|
|
{
|
|
log_printf ("");
|
|
log_printf (" [layout window (addr:0x%lx) (%s) (level %d)]",
|
|
layout_window,
|
|
(layout_window->plugin_name) ? "leaf" : "node",
|
|
level);
|
|
|
|
log_printf (" internal_id. . . . . : %d", layout_window->internal_id);
|
|
log_printf (" parent_node. . . . . : 0x%lx", layout_window->parent_node);
|
|
log_printf (" split_pct. . . . . . : %d", layout_window->split_pct);
|
|
log_printf (" split_horiz. . . . . : %d", layout_window->split_horiz);
|
|
log_printf (" child1 . . . . . . . : 0x%lx", layout_window->child1);
|
|
log_printf (" child2 . . . . . . . : 0x%lx", layout_window->child2);
|
|
log_printf (" plugin_name. . . . . : '%s'", layout_window->plugin_name);
|
|
log_printf (" buffer_name. . . . . : '%s'", layout_window->buffer_name);
|
|
|
|
if (layout_window->child1)
|
|
gui_layout_print_log_window (layout_window->child1, level + 1);
|
|
|
|
if (layout_window->child2)
|
|
gui_layout_print_log_window (layout_window->child2, level + 1);
|
|
}
|
|
|
|
/*
|
|
* Prints layouts in WeeChat log file (usually for crash dump).
|
|
*/
|
|
|
|
void
|
|
gui_layout_print_log ()
|
|
{
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struct t_gui_layout *ptr_layout;
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struct t_gui_layout_buffer *ptr_layout_buffer;
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|
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log_printf ("");
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log_printf ("gui_layouts . . . . . . . . . : 0x%lx", gui_layouts);
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log_printf ("last_gui_layout . . . . . . . : 0x%lx", last_gui_layout);
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log_printf ("gui_layout_current. . . . . . : 0x%lx", gui_layout_current);
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for (ptr_layout = gui_layouts; ptr_layout;
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ptr_layout = ptr_layout->next_layout)
|
|
{
|
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log_printf ("");
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log_printf ("[layout \"%s\" (addr:0x%lx)]", ptr_layout->name, ptr_layout);
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log_printf (" layout_buffers . . . . : 0x%lx", ptr_layout->layout_buffers);
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log_printf (" last_layout_buffer . . : 0x%lx", ptr_layout->last_layout_buffer);
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log_printf (" layout_windows . . . . : 0x%lx", ptr_layout->layout_windows);
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log_printf (" internal_id. . . . . . : %d", ptr_layout->internal_id);
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log_printf (" internal_id_current_win: %d", ptr_layout->internal_id_current_window);
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|
for (ptr_layout_buffer = ptr_layout->layout_buffers; ptr_layout_buffer;
|
|
ptr_layout_buffer = ptr_layout_buffer->next_layout)
|
|
{
|
|
log_printf ("");
|
|
log_printf (" [layout buffer (addr:0x%lx)]", ptr_layout_buffer);
|
|
log_printf (" plugin_name. . . . . : '%s'", ptr_layout_buffer->plugin_name);
|
|
log_printf (" buffer_name. . . . . : '%s'", ptr_layout_buffer->buffer_name);
|
|
log_printf (" number . . . . . . . : %d", ptr_layout_buffer->number);
|
|
log_printf (" prev_layout. . . . . : 0x%lx", ptr_layout_buffer->prev_layout);
|
|
log_printf (" next_layout. . . . . : 0x%lx", ptr_layout_buffer->next_layout);
|
|
}
|
|
if (ptr_layout->layout_windows)
|
|
gui_layout_print_log_window (ptr_layout->layout_windows, 0);
|
|
}
|
|
}
|